Unfortunately, the point system only works for a small format and can not be updated as new cards are released.
Now I present a theoretically unsolvable format that you can play right now with any of the decks you already have!
Here are the full rules.
The idea behind the Parley rule is to prevent raw card power from determining the strength of a deck.
If you have ever tried to play a casual game with a friend you probably noticed that your decks were not balanced. This is fine for the first few games, but gets boring after a while since the games become predictable. With Parley each game is balanced regardless of traditional deck power.
Mana screw and mana flood are no longer a problem. If you get bad mana you can simply wait until you draw all the cards you need. The parley rule will keep you safe long enough to set up an interesting board.
The size of the meta game is expanded. A healthy meta game in a traditional format has at most 15-20 decks, but in some cases can have as few as one or two. In Parley the size of the meta game is limited to the number of decks with win conditions. At the time of writing there are about 15 thousand Magic Cards printed. The number of possible combinations of cards that make legal decks easily dwarfs the number of atoms in the universe. In other words Parley is a deck builders dream!
To build a winning Parley deck you don't have to copy a netdeck. In fact using a well known deck is probably a disadvantage. The best Parley deck is the deck you build yourself. Since neither player can win until both agree that the board looks more or less even you will want to build decks with cards and combos that are difficult to evaluate.
Now this format is only theoretically unsolvable. In the next month or two I'll be hosting a Parley tournament and will post an update with lots of pictures and results. I'll be offering some nice prizes and really try to put this format to the test. I plan on playing a traditionally weak old school deck. I'm sure my opponents will bring lots of modern powerful cards.
The main idea behind Parley is to use bargaining to balance decks before players actually battle. But how do we know that bargaining is balanced? Economists have been studying this problem for decades, and as far as I can tell from the research bargaining is balanced.
The main idea behind Parley is to use bargaining to balance decks before players actually battle. But how do we know that bargaining is balanced? Economists have been studying this problem for decades, and as far as I can tell from the research bargaining is balanced.
I'm excited to see what happens!
Would you consider making an oversized commander card on commission for me? Let me know: jojaboja@gmail.com
ReplyDeleteDo you have any results to report from this? It seems really interesting. I'd like to test this with my playgroup.
ReplyDeleteHello! I just started making proxies and this blog has been a huge help. My only problem is my inkjet printer smudges the surface of my cards as they're being fed through. It's an Epson XP-4100 and I'm thinking I'm at the end of my rope with it and need to be looking at a different design in printer. I'm thinking flat bed but on a budget, and the part where it's catching is after the ink is being applied. I tried removing it, but then the head catches and leaves streaks. Any advice would be a big help.
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